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authorThomas Grill <xovo@users.sourceforge.net>2002-10-22 23:07:10 +0000
committerThomas Grill <xovo@users.sourceforge.net>2002-10-22 23:07:10 +0000
commitd62e56f4df9594f72ce501f5e19c974fd18e7295 (patch)
tree635d4af7a7c2425098e60ca277086ec436b617f7 /externals/grill/flext/flext.dsp
parentc6f373c281ecb5cd1f4aa7a070e15cc61ab8793c (diff)
This commit was generated by cvs2svn to compensate for changes in r186,
which included commits to RCS files with non-trunk default branches. svn path=/trunk/; revision=187
Diffstat (limited to 'externals/grill/flext/flext.dsp')
-rw-r--r--externals/grill/flext/flext.dsp238
1 files changed, 238 insertions, 0 deletions
diff --git a/externals/grill/flext/flext.dsp b/externals/grill/flext/flext.dsp
new file mode 100644
index 00000000..ab1c4dd9
--- /dev/null
+++ b/externals/grill/flext/flext.dsp
@@ -0,0 +1,238 @@
+# Microsoft Developer Studio Project File - Name="flext" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** NICHT BEARBEITEN **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=flext - Win32 Threads Debug
+!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
+!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
+!MESSAGE
+!MESSAGE NMAKE /f "flext.mak".
+!MESSAGE
+!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
+!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
+!MESSAGE
+!MESSAGE NMAKE /f "flext.mak" CFG="flext - Win32 Threads Debug"
+!MESSAGE
+!MESSAGE Für die Konfiguration stehen zur Auswahl:
+!MESSAGE
+!MESSAGE "flext - Win32 Release" (basierend auf "Win32 (x86) Static Library")
+!MESSAGE "flext - Win32 Debug" (basierend auf "Win32 (x86) Static Library")
+!MESSAGE "flext - Win32 Threads Debug" (basierend auf "Win32 (x86) Static Library")
+!MESSAGE "flext - Win32 Threads Release" (basierend auf "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName "max/flext"
+# PROP Scc_LocalPath "."
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "flext - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "pd-msvc\s"
+# PROP Intermediate_Dir "pd-msvc\s"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /G6 /W3 /O2 /I "c:\programme\audio\pd\src" /I "f:\prog\packs\sndobj\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "NOPTHREAD" /YX /FD /c
+# ADD BASE RSC /l 0xc07 /d "NDEBUG"
+# ADD RSC /l 0xc07 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"pd-msvc/flext-pdwin.lib"
+
+!ELSEIF "$(CFG)" == "flext - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "pd-msvc\sd"
+# PROP Intermediate_Dir "pd-msvc\sd"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /ZI /Od /I "c:\programme\audio\pd\src" /I "f:\prog\packs\sndobj\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "NOPTHREAD" /FR /YX /FD /GZ /c
+# ADD BASE RSC /l 0xc07 /d "_DEBUG"
+# ADD RSC /l 0xc07 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"pd-msvc/flext_d-pdwin.lib"
+
+!ELSEIF "$(CFG)" == "flext - Win32 Threads Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "flext___Win32_Threads_Debug"
+# PROP BASE Intermediate_Dir "flext___Win32_Threads_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "pd-msvc\td"
+# PROP Intermediate_Dir "pd-msvc\td"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GR /ZI /Od /I "c:\programme\audio\pd\src" /I "." /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "FLEXT_THREADS" /FR /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /I "c:\programme\audio\pd\src" /I "f:\prog\packs\sndobj\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "FLEXT_THREADS" /FR /YX /FD /GZ /c
+# ADD BASE RSC /l 0xc07 /d "_DEBUG"
+# ADD RSC /l 0xc07 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"msvc-debug\flext-pdwin.lib"
+# ADD LIB32 /nologo /out:"pd-msvc/flext_td-pdwin.lib"
+
+!ELSEIF "$(CFG)" == "flext - Win32 Threads Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "flext___Win32_Threads_Release"
+# PROP BASE Intermediate_Dir "flext___Win32_Threads_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "pd-msvc\t"
+# PROP Intermediate_Dir "pd-msvc\t"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GR /O2 /I "c:\programme\audio\pd\src" /I "." /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "FLEXT_THREADS" /YX /FD /c
+# ADD CPP /nologo /G6 /MT /W3 /O2 /I "c:\programme\audio\pd\src" /I "f:\prog\packs\sndobj\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "FLEXT_THREADS" /YX /FD /c
+# ADD BASE RSC /l 0xc07 /d "NDEBUG"
+# ADD RSC /l 0xc07 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"msvc/flext-pdwin.lib"
+# ADD LIB32 /nologo /out:"pd-msvc/flext_t-pdwin.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "flext - Win32 Release"
+# Name "flext - Win32 Debug"
+# Name "flext - Win32 Threads Debug"
+# Name "flext - Win32 Threads Release"
+# Begin Group "doc"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=.\source\fldoxygen.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\readme.txt
+# End Source File
+# End Group
+# Begin Source File
+
+SOURCE=.\source\flatom.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flattr.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flbase.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flbase.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flbuf.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flclass.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\fldefs.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\fldsp.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\fldsp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flext.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flext.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flinternal.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\fllib.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flmspbuffer.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flout.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flsndobj.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flsndobj.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flstdc.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flsupport.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flsupport.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flthr.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flutil.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\source\flxlet.cpp
+# End Source File
+# End Target
+# End Project