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authorMiller Puckette <millerpuckette@users.sourceforge.net>2007-07-20 03:25:21 +0000
committerMiller Puckette <millerpuckette@users.sourceforge.net>2007-07-20 03:25:21 +0000
commit1e45c6bafc8419930958103cc1651ff86cf5d84d (patch)
tree260d94049e3302f7fc833abd7a8d3479f0631e49 /pd/doc/5.reference
parentdaa1933fed59113296b8e044fc370587b068aea9 (diff)
various bug fixes.
svn path=/trunk/; revision=8186
Diffstat (limited to 'pd/doc/5.reference')
-rw-r--r--pd/doc/5.reference/cos~-help.pd28
-rw-r--r--pd/doc/5.reference/help-intro.pd5
-rw-r--r--pd/doc/5.reference/soundfiler-help.pd61
3 files changed, 47 insertions, 47 deletions
diff --git a/pd/doc/5.reference/cos~-help.pd b/pd/doc/5.reference/cos~-help.pd
index ba6f918e..5e4d67b2 100644
--- a/pd/doc/5.reference/cos~-help.pd
+++ b/pd/doc/5.reference/cos~-help.pd
@@ -1,27 +1,29 @@
-#N canvas 134 143 768 332 12;
+#N canvas 190 40 698 331 12;
#X obj 112 12 cos~;
#X obj 23 200 cos~;
#X obj 23 249 snapshot~;
#X obj 23 152 sig~;
-#X floatatom 23 275 0 0 0;
+#X floatatom 23 275 7 0 0 0 - - -;
#X obj 23 125 * 0.01;
-#X floatatom 23 98 0 0 0;
+#X floatatom 23 98 0 0 0 0 - - -;
#X obj 90 215 metro 500;
#X obj 90 189 r metro;
-#X msg 540 93 \; metro 0;
-#X msg 521 39 \; pd dsp 1 \; metro 1;
+#X msg 469 157 \; metro 0;
+#X msg 450 103 \; pd dsp 1 \; metro 1;
#X text 159 13 - COSINE WAVESHAPER;
#X text 86 125 Divide by 100;
#X text 71 153 convert to audio;
#X text 78 100 <-- Scroll to set input value;
-#X text 64 276 <-- output of the cos~ object;
-#X text 291 195 see also:;
-#X obj 379 197 osc~;
-#X obj 423 197 tabread4~;
-#X text 494 293 updated for Pd version 0.33;
-#X text 608 54 <-Click to start;
-#X text 609 99 <-Click to stop;
-#X text 9 45 The cos~ object outputs the cosine of its signal input.;
+#X text 97 275 <-- output of the cos~ object;
+#X text 83 305 see also:;
+#X obj 171 307 osc~;
+#X obj 215 307 tabread4~;
+#X text 537 118 <-Click to start;
+#X text 538 163 <-Click to stop;
+#X text 13 41 The cos~ object outputs the cosine of two pi times its
+signal input. So -1 \, 0 \, 1 and 2 give 1 out \, 0.5 gives -1 \, and
+so on.;
+#X text 411 298 updated for Pd version 0.41;
#X connect 1 0 2 0;
#X connect 2 0 4 0;
#X connect 2 0 4 0;
diff --git a/pd/doc/5.reference/help-intro.pd b/pd/doc/5.reference/help-intro.pd
index a7286115..23952ba8 100644
--- a/pd/doc/5.reference/help-intro.pd
+++ b/pd/doc/5.reference/help-intro.pd
@@ -1,4 +1,4 @@
-#N canvas 155 0 693 923 12;
+#N canvas 14 5 569 440 12;
#X declare;
#X obj 24 150 bang;
#X text 124 150 - output a bang message;
@@ -295,8 +295,6 @@ to a note-on;
#X obj 18 4338 append;
#X text 118 4338 - add an element to a list;
#X obj 18 4368 sublist;
-#X text 118 4368 - get a pointer into a list which is an element of
-another scalar;
#X obj 14 4449 scalar;
#X text 104 4448 - draw a scalar on parent;
#X obj 15 4479 scope~;
@@ -360,3 +358,4 @@ included in this list are messages \, atoms \, graphs \, etc. which
aren't typed into object boxes but come straight off the "add" menu.)
Right-click (or double-click on a Macintosh) on any object to get its
"help window".;
+#X text 118 4368 - get a pointer into a list within a scalar;
diff --git a/pd/doc/5.reference/soundfiler-help.pd b/pd/doc/5.reference/soundfiler-help.pd
index 5561bf18..c006b521 100644
--- a/pd/doc/5.reference/soundfiler-help.pd
+++ b/pd/doc/5.reference/soundfiler-help.pd
@@ -1,9 +1,9 @@
#N canvas 59 252 1102 576 12;
-#N canvas 0 0 450 300 graph1 0;
+#N canvas 0 0 450 300 (subpatch) 0;
#X array array1 77971 float 0;
#X coords 0 1 77971 -1 300 100 1;
#X restore 71 353 graph;
-#N canvas 0 0 450 300 graph1 0;
+#N canvas 0 0 450 300 (subpatch) 0;
#X array array2 77971 float 0;
#X coords 0 1 77971 -1 300 100 1;
#X restore 71 459 graph;
@@ -18,23 +18,6 @@ of the three known soundfile formats the file belongs to or override
all header information using the "-raw" flag.;
#X text 665 52 Flags for reading:;
#X text 574 68 -skip <sample frames to skip in file>;
-#X text 574 87 -nframes <maximum number of sample frames to read>;
-#X text 575 143 -raw <headersize> <channels> <bytespersample> <endianness>
-;
-#X text 594 161 This causes all header information to be ignored. Endianness
-is "l" ("little") for Intel machines or "b" ("big") for Macintoshes
-and SGIs. You can give "n" (natural) to take the byte order your machine
-prefers.;
-#X text 575 106 -resize;
-#X text 575 124 -maxsize <maximum number of samples we can resize to>
-;
-#X text 560 226 Flags for writing:;
-#X text 578 247 -wave \, -nextstep \, -aiff;
-#X text 579 266 -big \, -little (nextstep only!);
-#X text 578 288 -skip <number of sample frames to skip in array>;
-#X text 579 310 -nframes <maximum number to write>;
-#X text 580 354 -normalize;
-#X text 579 332 -bytes <2 \, 3 \, or 4>;
#X floatatom 11 337 0 0 0 0 - - -;
#X msg 15 175 read -resize ../sound/bell.aiff array2;
#X msg 17 288 write -nextstep -bytes 4 /tmp/foo3 array1 array2;
@@ -44,25 +27,41 @@ prefers.;
#X text 225 217 ...or even overriding everything;
#X text 283 240 write a file;
#X text 352 309 write stereo;
-#X text 557 398 The number of channels is limited to 64;
-#X text 612 433 see also:;
-#X obj 606 456 tabwrite~;
-#X obj 607 480 tabread4~;
-#X obj 713 435 tabplay~;
-#X obj 711 484 writesf~;
-#X obj 712 461 readsf~;
#X text 9 31 The soundfiler object reads and writes floating point
arrays to binary soundfiles which may contain 2 or 3 byte fixed point
or 4 byte floating point samples in wave \, aiff \, or next formats
(no floating point aiff \, though.). The number of channels of the
soundfile need not match the number of arrays given (extras are dropped
and unsupplied channels are zeroed out.);
-#X text 579 374 -rate <sample rate>;
+#X text 575 123 -raw <headersize> <channels> <bytespersample> <endianness>
+;
+#X text 594 141 This causes all header information to be ignored. Endianness
+is "l" ("little") for Intel machines or "b" ("big") for Macintoshes
+and SGIs. You can give "n" (natural) to take the byte order your machine
+prefers.;
+#X text 575 86 -resize;
+#X text 575 104 -maxsize <maximum number of samples we can resize to>
+;
+#X text 560 206 Flags for writing:;
+#X text 578 227 -wave \, -nextstep \, -aiff;
+#X text 579 246 -big \, -little (nextstep only!);
+#X text 578 268 -skip <number of sample frames to skip in array>;
+#X text 579 290 -nframes <maximum number to write>;
+#X text 580 334 -normalize;
+#X text 579 312 -bytes <2 \, 3 \, or 4>;
+#X text 557 378 The number of channels is limited to 64;
+#X text 612 413 see also:;
+#X obj 606 436 tabwrite~;
+#X obj 607 460 tabread4~;
+#X obj 713 415 tabplay~;
+#X obj 711 464 writesf~;
+#X obj 712 441 readsf~;
+#X text 579 354 -rate <sample rate>;
#X text 751 539 updated for Pd version 0.37;
-#X connect 2 0 22 0;
+#X connect 2 0 10 0;
#X connect 3 0 2 0;
#X connect 4 0 2 0;
#X connect 5 0 2 0;
-#X connect 23 0 2 0;
-#X connect 24 0 2 0;
-#X connect 25 0 2 0;
+#X connect 11 0 2 0;
+#X connect 12 0 2 0;
+#X connect 13 0 2 0;