diff options
Diffstat (limited to 'packages/noncvs/windows/extra/Gem/dev/Utils')
-rw-r--r-- | packages/noncvs/windows/extra/Gem/dev/Utils/Functions.h | 360 | ||||
-rw-r--r-- | packages/noncvs/windows/extra/Gem/dev/Utils/GLUtil.h | 35 | ||||
-rw-r--r-- | packages/noncvs/windows/extra/Gem/dev/Utils/GemMath.h | 85 | ||||
-rw-r--r-- | packages/noncvs/windows/extra/Gem/dev/Utils/Matrix.h | 78 | ||||
-rw-r--r-- | packages/noncvs/windows/extra/Gem/dev/Utils/PixPete.h | 221 | ||||
-rw-r--r-- | packages/noncvs/windows/extra/Gem/dev/Utils/SIMD.h | 117 | ||||
-rw-r--r-- | packages/noncvs/windows/extra/Gem/dev/Utils/Vector.h | 77 | ||||
-rw-r--r-- | packages/noncvs/windows/extra/Gem/dev/Utils/any.h | 308 |
8 files changed, 1281 insertions, 0 deletions
diff --git a/packages/noncvs/windows/extra/Gem/dev/Utils/Functions.h b/packages/noncvs/windows/extra/Gem/dev/Utils/Functions.h new file mode 100644 index 00000000..00edb6a0 --- /dev/null +++ b/packages/noncvs/windows/extra/Gem/dev/Utils/Functions.h @@ -0,0 +1,360 @@ +/*----------------------------------------------------------------- +LOG + GEM - Graphics Environment for Multimedia + + GemFuncUtil.h + - contains functions for graphics + - part of GEM + + Copyright (c) 1997-2000 Mark Danks. mark@danks.org + Copyright (c) Günther Geiger. geiger@epy.co.at + Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at + For information on usage and redistribution, and for a DISCLAIMER OF ALL + WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution. + +-----------------------------------------------------------------*/ + +#ifndef _INCLUDE__GEM_UTILS_FUNCTIONS_H_ +#define _INCLUDE__GEM_UTILS_FUNCTIONS_H_ + +#ifdef __APPLE__ +#include <Carbon/Carbon.h> +#endif + +#include "Gem/ExportDef.h" + +/* this should be included for ALL platforms: + * should we define __MMX__ for windows in there ? + */ +#include "Utils/SIMD.h" +#include "Utils/GemMath.h" + +// for rand() +#include <stdlib.h> + +/////////////////////////////////////////////////////////////////////////////// +// powerOfTwo +// get the next higher 2^n-number (if value is'nt 2^n by itself) +/////////////////////////////////////////////////////////////////////////////// +inline int powerOfTwo(int value) +{ +/* + int x = 1; + // while(x <= value) x <<= 1; + while(x < value) x <<= 1; + return(x); +*/ +// optimization from "Hacker's Delight" +// - above loop executes in 4n+3 instructions, where n is the power of 2 of returned int +// - below code is branch-free and only 12 instructions! + value = value - 1; + value = value | (value >> 1); + value = value | (value >> 2); + value = value | (value >> 4); + value = value | (value >> 8); + value = value | (value >> 16); + return (value + 1); +} + +/////////////////////////////////////////////////////////////////////////////// +// min/max functions +// +/////////////////////////////////////////////////////////////////////////////// +#ifndef MIN +inline int MIN(int x, int y) { return (x<y)?x:y; } +inline float MIN(float x, float y) { return (x<y)?x:y; } +#endif +#ifndef MAX +inline int MAX(int x, int y) { return (x>y)?x:y; } +inline float MAX(float x, float y) { return (x>y)?x:y; } +#endif + +inline unsigned char TRI_MAX(unsigned char v1, unsigned char v2, unsigned char v3){ + if (v1 > v2 && v1 > v3) return(v1); + if (v2 > v3) return(v2); + return(v3); +} +inline unsigned char TRI_MIN(unsigned char v1, unsigned char v2, unsigned char v3){ + if (v1 < v2 && v1 < v3) return(v1); + if (v2 < v3) return(v2); + return(v3); +} + +/////////////////////////////////////////////////////////////////////////////// +// Clamp functions +// +/////////////////////////////////////////////////////////////////////////////// +////////// +// Clamp a value high +inline unsigned char CLAMP_HIGH(int x) + { return((unsigned char )((x > 255) ? 255 : x)); } + +////////// +// Clamp a value low +inline unsigned char CLAMP_LOW(int x) + { return((unsigned char )((x < 0) ? 0 : x)); } + +////////// +// Clamp an int to the range of an unsigned char +inline unsigned char CLAMP(int x) + { return((unsigned char)((x > 255) ? 255 : ( (x < 0) ? 0 : x))); } + +////////// +// Clamp a float to the range of an unsigned char +inline unsigned char CLAMP(float x) + { return((unsigned char)((x > 255.f) ? 255.f : ( (x < 0.f) ? 0.f : x))); } + +////////// +// Clamp a float to 0. <= x <= 1.0 +inline float FLOAT_CLAMP(float x) + { return((x > 1.f) ? 1.f : ( (x < 0.f) ? 0.f : x)); } + +///////// +// Clamp the Y channel of YUV (16%235) +inline unsigned char CLAMP_Y(int x) + { return((unsigned char)((x > 235) ? 235 : ( (x < 16) ? 16 : x))); } + +/////////////////////////////////////////////////////////////////////////////// +// Multiply and interpolation +// +/////////////////////////////////////////////////////////////////////////////// +////////// +// Exactly multiply two unsigned chars +// This avoids a float value (important on Intel...) +// From Alvy Ray Smith paper +inline unsigned char INT_MULT(unsigned int a, unsigned int b) + { int t = (unsigned int)a * (unsigned int)b + 0x80; + return((unsigned char)(((t >> 8) + t) >> 8)); } + +////////// +// Exactly LERPs two values +// This avoids a float value (important on Intel...) +// From Alvy Ray Smith paper +inline unsigned char INT_LERP(unsigned int p, unsigned int q, unsigned int a) + { return((unsigned char)(p + INT_MULT(a, q - p))); } + +////////// +// Floating point LERP +inline float FLOAT_LERP(float p, float q, float a) + { return( a * (q - p) + p); } + + +/////////////////////////////////////////////////////////////////////////////// +// Step function +// +/////////////////////////////////////////////////////////////////////////////// +inline int stepFunc(float x, float a) + { return(x >= a); } +inline int stepFunc(int x, int a) + { return(x >= a); } +inline int stepFunc(unsigned char x, unsigned char a) + { return(x >= a); } + +/////////////////////////////////////////////////////////////////////////////// +// Pulse function +// +/////////////////////////////////////////////////////////////////////////////// +inline int pulseFunc(float x, float a, float b) + { return(stepFunc(a, x) - stepFunc(b, x)); } +inline int pulseFunc(int x, int a, int b) + { return(stepFunc(a, x) - stepFunc(b, x)); } +inline int pulseFunc(unsigned char x, unsigned char a, unsigned char b) + { return(stepFunc(a, x) - stepFunc(b, x)); } + + +/////////////////////////////////////////////////////////////////////////////// +// Clamp function +// +/////////////////////////////////////////////////////////////////////////////// +inline float clampFunc(float x, float a, float b) + { return(x < a ? a : (x > b ? b : x)); } +inline int clampFunc(int x, int a, int b) + { return(x < a ? a : (x > b ? b : x)); } +inline unsigned char clampFunc(unsigned char x, unsigned char a, unsigned char b) + { return(x < a ? a : (x > b ? b : x)); } +inline void* clampFunc(void* x, void* a, void* b) + { return(x < a ? a : (x > b ? b : x)); } +/* + inline int GateInt(int nValue,int nMin,int nMax) + inline float GateFlt(float nValue,float nMin,float nMax) + inline void* GatePtr(void* pValue,void* pMin,void* pMax) +*/ + + +/////////////////////////////////////////////////////////////////////////////// +// absolute integer +// +/////////////////////////////////////////////////////////////////////////////// +inline int AbsInt(int inValue) { return (inValue>0)?inValue:-inValue; } +static inline int GetSign(int inValue) { return (inValue<0)?-1:1; } + +/////////////////////////////////////////////////////////////////////////////// +// wrapping functions for integers +// +/////////////////////////////////////////////////////////////////////////////// + +inline int GetTiled(int inValue,const int nMax) { + int nOutValue=(inValue%nMax); + if (nOutValue<0)nOutValue=((nMax-1)+nOutValue); + return nOutValue; +} + +inline int GetMirrored(int inValue,const int nMax) { + const int nTwoMax=(nMax*2); + int nOutValue=GetTiled(inValue,nTwoMax); + if (nOutValue>=nMax)nOutValue=((nTwoMax-1)-nOutValue); + return nOutValue; +} + + +/////////////////////////////////////////////////////////////////////////////// +// 2D-algebra +// +/////////////////////////////////////////////////////////////////////////////// +static inline void Get2dTangent(float inX,float inY,float* poutX,float* poutY) { + *poutX=inY; + *poutY=-inX; +} +/////////////////////////////////////////////////////////////////////////////// +// 2D-dot product +/////////////////////////////////////////////////////////////////////////////// +static inline float Dot2d(float Ax,float Ay,float Bx,float By) { + return ((Ax*Bx)+(Ay*By)); +} +/////////////////////////////////////////////////////////////////////////////// +// 2D-vector normalization +/////////////////////////////////////////////////////////////////////////////// +static inline void Normalise2d(float* pX,float* pY) { + const float MagSqr=Dot2d(*pX,*pY,*pX,*pY); + float Magnitude=(float)sqrt(MagSqr); + if (Magnitude<=0.0f) { + Magnitude=0.001f; + } + const float RecipMag=1.0f/Magnitude; + + *pX*=RecipMag; + *pY*=RecipMag; +} + +/////////////////////////////////////////////////////////////////////////////// +// higher algebra +// +/////////////////////////////////////////////////////////////////////////////// +inline float GetRandomFloat(void) { + return rand()/static_cast<float>(RAND_MAX); +} + + +/////////////////////////////////////////////////////////////////////////////// +// Smooth step function (3x^2 - 2x^3) +// +/////////////////////////////////////////////////////////////////////////////// +GEM_EXTERN extern float smoothStep(float x, float a, float b); +GEM_EXTERN extern int smoothStep(int x, int a, int b); +GEM_EXTERN extern unsigned char smoothStep(unsigned char x, unsigned char a, unsigned char b); + +/////////////////////////////////////////////////////////////////////////////// +// Bias function +// +// Remap unit interval (curve) +// If a == 0.5, then is linear mapping. +/////////////////////////////////////////////////////////////////////////////// +GEM_EXTERN extern float biasFunc(float x, float a); + +/////////////////////////////////////////////////////////////////////////////// +// Gain function +// +// Remap unit interval (S-curve) +// Will always return 0.5 when x is 0.5 +// If a == 0.5, then is linear mapping. +/////////////////////////////////////////////////////////////////////////////// +GEM_EXTERN extern float gainFunc(float x, float a); + +/////////////////////////////////////////////////////////////////////////////// +// Linear function +// +// val should be 0 <= val <= 1. +// ret should point at a float of enough dimensions to hold the returned value +// For instance, numDimen == 2, should have a ret[2] +// numDimen is the number of dimensions to compute +// npnts is the number of points per dimension. +// +/////////////////////////////////////////////////////////////////////////////// +GEM_EXTERN extern void linearFunc(float val, float *ret, int numDimen, int npnts, float *pnts); + +/////////////////////////////////////////////////////////////////////////////// +// Spline function +// +// val should be 0 <= val <= 1. +// ret should point at a float of enough dimensions to hold the returned value +// For instance, numDimen == 2, should have a ret[2] +// numDimen is the number of dimensions to compute +// nknots is the number of knots per dimension. +// There must be at least four knots! +// +// Thanks to +// _Texturing and Modeling: A Procedural Approach_ +// David S. Ebert, Ed. +/////////////////////////////////////////////////////////////////////////////// +GEM_EXTERN extern void splineFunc(float val, float *ret, int numDimen, int nknots, float *knot); + + +/////////////////////////////////////////////////////////////////////////////// +// Pixel access functions +// +/////////////////////////////////////////////////////////////////////////////// +// +// Accelerated Pixel Manipulations +// This is sort on a vector operation on 8 chars at the same time .... could be +// implemented in MMX +// Alpha channel is not added !! (would be nr 3 and 7) + +#define ADD8_NOALPHA(a,b) \ + ((unsigned char*)(a))[0] = CLAMP_HIGH((int)((unsigned char*)(a))[0] + ((unsigned char*)(b))[0]);\ + ((unsigned char*)(a))[1] = CLAMP_HIGH((int)((unsigned char*)(a))[1] + ((unsigned char*)(b))[1]);\ + ((unsigned char*)(a))[2] = CLAMP_HIGH((int)((unsigned char*)(a))[2] + ((unsigned char*)(b))[2]);\ + ((unsigned char*)(a))[4] = CLAMP_HIGH((int)((unsigned char*)(a))[4] + ((unsigned char*)(b))[4]);\ + ((unsigned char*)(a))[5] = CLAMP_HIGH((int)((unsigned char*)(a))[5] + ((unsigned char*)(b))[5]);\ + ((unsigned char*)(a))[6] = CLAMP_HIGH((int)((unsigned char*)(a))[6] + ((unsigned char*)(b))[6]);\ + +#define SUB8_NOALPHA(a,b) \ + ((unsigned char*)(a))[0] = CLAMP_LOW((int)((unsigned char*)(a))[0] - ((unsigned char*)(b))[0]);\ + ((unsigned char*)(a))[1] = CLAMP_LOW((int)((unsigned char*)(a))[1] - ((unsigned char*)(b))[1]);\ + ((unsigned char*)(a))[2] = CLAMP_LOW((int)((unsigned char*)(a))[2] - ((unsigned char*)(b))[2]);\ + ((unsigned char*)(a))[4] = CLAMP_LOW((int)((unsigned char*)(a))[4] - ((unsigned char*)(b))[4]);\ + ((unsigned char*)(a))[5] = CLAMP_LOW((int)((unsigned char*)(a))[5] - ((unsigned char*)(b))[5]);\ + ((unsigned char*)(a))[6] = CLAMP_LOW((int)((unsigned char*)(a))[6] - ((unsigned char*)(b))[6]);\ + +#define ADD8(a,b) \ + ((unsigned char*)(a))[0] = CLAMP_HIGH((int)((unsigned char*)(a))[0] + ((unsigned char*)(b))[0]);\ + ((unsigned char*)(a))[1] = CLAMP_HIGH((int)((unsigned char*)(a))[1] + ((unsigned char*)(b))[1]);\ + ((unsigned char*)(a))[2] = CLAMP_HIGH((int)((unsigned char*)(a))[2] + ((unsigned char*)(b))[2]);\ + ((unsigned char*)(a))[3] = CLAMP_HIGH((int)((unsigned char*)(a))[3] + ((unsigned char*)(b))[3]);\ + ((unsigned char*)(a))[4] = CLAMP_HIGH((int)((unsigned char*)(a))[4] + ((unsigned char*)(b))[4]);\ + ((unsigned char*)(a))[5] = CLAMP_HIGH((int)((unsigned char*)(a))[5] + ((unsigned char*)(b))[5]);\ + ((unsigned char*)(a))[6] = CLAMP_HIGH((int)((unsigned char*)(a))[6] + ((unsigned char*)(b))[6]);\ + ((unsigned char*)(a))[7] = CLAMP_HIGH((int)((unsigned char*)(a))[7] + ((unsigned char*)(b))[7]);\ + +#define SUB8(a,b) \ + ((unsigned char*)(a))[0] = CLAMP_LOW((int)((unsigned char*)(a))[0] - ((unsigned char*)(b))[0]);\ + ((unsigned char*)(a))[1] = CLAMP_LOW((int)((unsigned char*)(a))[1] - ((unsigned char*)(b))[1]);\ + ((unsigned char*)(a))[2] = CLAMP_LOW((int)((unsigned char*)(a))[2] - ((unsigned char*)(b))[2]);\ + ((unsigned char*)(a))[3] = CLAMP_LOW((int)((unsigned char*)(a))[3] - ((unsigned char*)(b))[3]);\ + ((unsigned char*)(a))[4] = CLAMP_LOW((int)((unsigned char*)(a))[4] - ((unsigned char*)(b))[4]);\ + ((unsigned char*)(a))[5] = CLAMP_LOW((int)((unsigned char*)(a))[5] - ((unsigned char*)(b))[5]);\ + ((unsigned char*)(a))[6] = CLAMP_LOW((int)((unsigned char*)(a))[6] - ((unsigned char*)(b))[6]);\ + ((unsigned char*)(a))[7] = CLAMP_LOW((int)((unsigned char*)(a))[7] - ((unsigned char*)(b))[7]);\ + + + +#ifdef __APPLE__ +//Ian Ollman's function to determine the cache prefetch for altivec vec_dst() +inline UInt32 GetPrefetchConstant( int blockSizeInVectors, int blockCount, int blockStride ) +{ + return ((blockSizeInVectors << 24) & 0x1F000000) | ((blockCount << 16) & 0x00FF0000) | (blockStride & 0xFFFF); +} +#endif + + +#endif // for header file + diff --git a/packages/noncvs/windows/extra/Gem/dev/Utils/GLUtil.h b/packages/noncvs/windows/extra/Gem/dev/Utils/GLUtil.h new file mode 100644 index 00000000..05922a04 --- /dev/null +++ b/packages/noncvs/windows/extra/Gem/dev/Utils/GLUtil.h @@ -0,0 +1,35 @@ +/*----------------------------------------------------------------- +LOG + GEM - Graphics Environment for Multimedia + + GemGLUtil.h + - contains functions for graphics + - part of GEM + + Copyright (c) 1997-2000 Mark Danks. mark@danks.org + Copyright (c) Günther Geiger. geiger@epy.co.at + Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at + For information on usage and redistribution, and for a DISCLAIMER OF ALL + WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution. + +-----------------------------------------------------------------*/ + +#ifndef _INCLUDE__GEM_UTILS_GLUTIL_H_ +#define _INCLUDE__GEM_UTILS_GLUTIL_H_ + +#include "Gem/ExportDef.h" + +/* for t_symbol/t_atom */ +/* LATER get rid of that (std::string) */ +#include "Gem/RTE.h" + +/* for GLenum */ +#include "Gem/GemGL.h" + +GEM_EXTERN extern GLenum glReportError (void); +GEM_EXTERN extern int getGLdefine(const char *name); +GEM_EXTERN extern int getGLdefine(const t_symbol *name); +GEM_EXTERN extern int getGLdefine(const t_atom *name); +GEM_EXTERN extern int getGLbitfield(int argc, t_atom *argv); +#endif // for header file + diff --git a/packages/noncvs/windows/extra/Gem/dev/Utils/GemMath.h b/packages/noncvs/windows/extra/Gem/dev/Utils/GemMath.h new file mode 100644 index 00000000..c10f6a94 --- /dev/null +++ b/packages/noncvs/windows/extra/Gem/dev/Utils/GemMath.h @@ -0,0 +1,85 @@ +/*----------------------------------------------------------------- +LOG + GEM - Graphics Environment for Multimedia + + Matrix class + + Copyright (c) 1997-1999 Mark Danks. mark@danks.org + Copyright (c) Günther Geiger. geiger@epy.co.at + Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at + For information on usage and redistribution, and for a DISCLAIMER OF ALL + WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution. + +-----------------------------------------------------------------*/ + +#ifndef _INCLUDE__GEM_UTILS_GEMMATH_H_ +#define _INCLUDE__GEM_UTILS_GEMMATH_H_ +#include <math.h> + +#ifndef M_PI +#define M_PI 3.14159265358979323846 +#endif + +#ifdef __APPLE__ +# include <AvailabilityMacros.h> +# if defined (MAC_OS_X_VERSION_10_3) && MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3 +# else + +#define sqrtf(v) (float)sqrt((double)(v)) +#define cosf(v) (float)cos((double)(v)) +#define sinf(v) (float)sin((double)(v)) +#define tanf(v) (float)tan((double)(v)) +#define logf(v) (float)log((double)(v)) +#define expf(v) (float)exp((double)(v)) + +#define atan2f(v,p) (float)atan2((double)(v), (double)(p)) +#define powf(v,p) (float)pow((double)(v), (double)(p)) + +# endif /* OSX_10_3 */ +#endif /* __APPLE__ */ + + +/////////////////////////////////////////////////////////////////////////////// +// Speedup found via Shark: ppc only +// +// If you do not require full precision, you can use the PowerPC floating-point +// reciprocal square-root estimate instruction (frsqrte) instead of calling sqrt(). +// +// If needed, you can increase the precision of the estimate returned by +// frsqrte (5-bits of precision) by using the Newton-Raphson method for improving +// the estimate (x0) for 1/sqrt(a) (x1 = 0.5 * x0 * [3.0 - a * x0 * x0]). +/////////////////////////////////////////////////////////////////////////////// +#ifdef __ppc__ +# include <ppc_intrinsics.h> +# ifdef sqrt +# undef sqrt +# endif +# ifdef sqrtf +# undef sqrtf +# endif + +# define sqrt fast_sqrtf +# define sqrtf fast_sqrtf + +inline double fast_sqrt(double x) +{ + register double est = __frsqrte(x); + return x * 0.5 * est * __fnmsub(est * est, x, 3.0); +} + +inline float fast_sqrtf(float x) +{ + register float est = (float)__frsqrte(x); + return x * 0.5f * est * __fnmsubs(est * est, x, 3.0f); +} +#endif /* __ppc__ */ + +#ifdef _WIN32 +/* seems like there is no drand48() on w32 */ +/* JMZ: this should really return "double" instead of "float", + * but we need only float... */ +# define drand48() ((float)rand())/((float)RAND_MAX) +#endif /* _WIN32 */ + + +#endif // for header file diff --git a/packages/noncvs/windows/extra/Gem/dev/Utils/Matrix.h b/packages/noncvs/windows/extra/Gem/dev/Utils/Matrix.h new file mode 100644 index 00000000..9b373bee --- /dev/null +++ b/packages/noncvs/windows/extra/Gem/dev/Utils/Matrix.h @@ -0,0 +1,78 @@ +/*----------------------------------------------------------------- +LOG + GEM - Graphics Environment for Multimedia + + Matrix class + + Copyright (c) 1997-1999 Mark Danks. mark@danks.org + Copyright (c) Günther Geiger. geiger@epy.co.at + Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at + For information on usage and redistribution, and for a DISCLAIMER OF ALL + WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution. + +-----------------------------------------------------------------*/ + +#ifndef _INCLUDE__GEM_UTILS_MATRIX_H_ +#define _INCLUDE__GEM_UTILS_MATRIX_H_ + +#include "Gem/ExportDef.h" + +/*----------------------------------------------------------------- +------------------------------------------------------------------- +CLASS + Matrix + + 4x4 Matrix class + +DESCRIPTION + + Post-concatenation + Column-major + +-----------------------------------------------------------------*/ +class GEM_EXTERN Matrix +{ + public: + + ////////// + // Constructor + // Sets the matrix to identity + Matrix(void); + + ////////// + // Set the matrix to the identity + void identity(void); + + ////////// + // Post mulitply the matrix + void multiply(Matrix *pMatrix); + + ////////// + void scale(float x, float y, float z); + + ////////// + void translate(float x, float y, float z); + + ////////// + void rotateX(float degrees); + + ////////// + void rotateY(float degrees); + + ////////// + void rotateZ(float degrees); + + ////////// + void transform(float srcX, float srcY, float srcZ, float *dstX, float *dstY, float *dstZ) const; + + ////////// + // The actual matrix values + float mat[4][4]; + + ////////// + // Utility functions + static void generateNormal(const float *v1, const float *v2, const float *v3, float *dst); +}; + + +#endif // for header file diff --git a/packages/noncvs/windows/extra/Gem/dev/Utils/PixPete.h b/packages/noncvs/windows/extra/Gem/dev/Utils/PixPete.h new file mode 100644 index 00000000..fb724c93 --- /dev/null +++ b/packages/noncvs/windows/extra/Gem/dev/Utils/PixPete.h @@ -0,0 +1,221 @@ +/*----------------------------------------------------------------- +LOG + GEM - Graphics Environment for Multimedia + + helper stuff for ports of Pete's Plugins + + http://www.petewarden.com + + Copyright (c) 2004-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at + For information on usage and redistribution, and for a DISCLAIMER OF ALL + WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution. + +-----------------------------------------------------------------*/ +#ifndef _INCLUDE__GEM_UTILS_PIXPETE_H_ +#define _INCLUDE__GEM_UTILS_PIXPETE_H_ + +#include <stdlib.h> + + +// utility functions from PeteHelpers.h +typedef unsigned long U32; +typedef unsigned short U16; +typedef unsigned char U8; + + +/* is this only on my system ? + i thought Gem's YUV is UYVY and not YVYU + seems weird... (jmz) +*/ +#ifdef __APPLE__ + +# define SHIFT_ALPHA (24) +# define SHIFT_RED (16) +# define SHIFT_GREEN (8) +# define SHIFT_BLUE (0) + +# define SHIFT_U (24) +# define SHIFT_Y1 (16) +# define SHIFT_V (8) +# define SHIFT_Y2 (0) + +#else + +# define SHIFT_ALPHA (24) +# define SHIFT_RED (16) +# define SHIFT_GREEN (8) +# define SHIFT_BLUE (0) + +# define SHIFT_U (0) +# define SHIFT_Y1 (8) +# define SHIFT_V (16) +# define SHIFT_Y2 (24) +#endif + +const float Pete_Pi=3.141582f; +const float Pete_TwoPi=(2.0f*Pete_Pi); +const float Pete_HalfPi=(0.5f*Pete_Pi); + +static inline void Pete_ZeroMemory(void* pMemory,int nCount) { + char* pCurrent=(char*)pMemory; + char* pEnd=(pCurrent+nCount); + // while (pCurrent<pEnd) *pCurrent=0; + // pCurrent+=1; + // } + while(pCurrent<pEnd)*pCurrent++=0; +// memset(pMemory,0,nCount); +} + +typedef U32 PETE_PIXELDATA32; +#define SIZEOF_PETE_PIXELDATA32 (4) + +typedef U32 PETE_PIXELDATA24; +#define SIZEOF_PETE_PIXELDATA24 (3) + +typedef U16 PETE_PIXELDATA16; +#define SIZEOF_PETE_PIXELDATA16 (2) + +static inline void Pete_CopyAndConvert24BitTo32Bit(PETE_PIXELDATA24* pSource,PETE_PIXELDATA32* pOutput,int nPixelCount) { + + char* pSourceEnd=((char*)pSource)+(nPixelCount*SIZEOF_PETE_PIXELDATA24); + char* pCurrentSource=((char*)pSource); + char* pCurrentOutput=((char*)pOutput); + + while (pCurrentSource<pSourceEnd) { + *((PETE_PIXELDATA32*)pCurrentOutput)= + *((PETE_PIXELDATA24*)pCurrentSource); + + pCurrentSource+=SIZEOF_PETE_PIXELDATA24; + pCurrentOutput+=SIZEOF_PETE_PIXELDATA32; + } +} + +static inline void Pete_CopyAndConvert32BitTo24Bit(PETE_PIXELDATA32* pSource,PETE_PIXELDATA24* pOutput,int nPixelCount) { + + char* pSourceEnd=((char*)pSource)+(nPixelCount*SIZEOF_PETE_PIXELDATA32); + char* pCurrentSource=((char*)pSource); + char* pCurrentOutput=((char*)pOutput); + + while (pCurrentSource<pSourceEnd) { + *((PETE_PIXELDATA24*)pCurrentOutput)= + *((PETE_PIXELDATA32*)pCurrentSource); + + pCurrentSource+=SIZEOF_PETE_PIXELDATA32; + pCurrentOutput+=SIZEOF_PETE_PIXELDATA24; + } +} + +static inline void Pete_InPlaceConvert24BitTo32Bit(PETE_PIXELDATA24* pBuffer,int nPixelCount) { + char* pBufferStart=(char*)pBuffer; + + char* pBuffer32Current=(pBufferStart+((nPixelCount-1)*SIZEOF_PETE_PIXELDATA32)); + char* pBuffer24Current=(pBufferStart+((nPixelCount-1)*SIZEOF_PETE_PIXELDATA24)); + + while (pBuffer32Current>=pBufferStart) { + + *((PETE_PIXELDATA32*)pBuffer32Current)= + *((PETE_PIXELDATA24*)pBuffer24Current); + + pBuffer32Current-=SIZEOF_PETE_PIXELDATA32; + pBuffer24Current-=SIZEOF_PETE_PIXELDATA24; + } +} + +static inline void Pete_CopyAndConvert16Bit565To32Bit(PETE_PIXELDATA16* pSource,PETE_PIXELDATA32* pOutput,int nPixelCount) { + + char* pSourceEnd=((char*)pSource)+(nPixelCount*SIZEOF_PETE_PIXELDATA16); + char* pCurrentSource=((char*)pSource); + char* pCurrentOutput=((char*)pOutput); + + while (pCurrentSource<pSourceEnd) { + + PETE_PIXELDATA16 SourceColour= + *((PETE_PIXELDATA16*)pCurrentSource); + + const int nMaskedRed=(SourceColour>>11)&31; + const int nMaskedGreen=(SourceColour>>5)&63; + const int nMaskedBlue=(SourceColour>>0)&31; + + const int nNormalizedRed=(nMaskedRed<<3)|(nMaskedRed>>2); + const int nNormalizedGreen=(nMaskedGreen<<2)|(nMaskedGreen>>4); + const int nNormalizedBlue=(nMaskedBlue<<3)|(nMaskedBlue>>2); + + const PETE_PIXELDATA32 OutputColour= + (nNormalizedRed<<16)| + (nNormalizedGreen<<8)| + (nNormalizedBlue<<0); + + *((PETE_PIXELDATA32*)pCurrentOutput)=OutputColour; + + pCurrentSource+=SIZEOF_PETE_PIXELDATA16; + pCurrentOutput+=SIZEOF_PETE_PIXELDATA32; + + } + +} + +static inline void Pete_CopyAndConvert32BitTo16Bit565(PETE_PIXELDATA32* pSource,PETE_PIXELDATA16* pOutput,int nPixelCount) { + + char* pSourceEnd=((char*)pSource)+(nPixelCount*SIZEOF_PETE_PIXELDATA32); + char* pCurrentSource=((char*)pSource); + char* pCurrentOutput=((char*)pOutput); + + while (pCurrentSource<pSourceEnd) { + + PETE_PIXELDATA32 SourceColour= + *((PETE_PIXELDATA32*)pCurrentSource); + + const int nSourceRed=(SourceColour>>16)&0xff; + const int nSourceGreen=(SourceColour>>8)&0xff; + const int nSourceBlue=(SourceColour>>0)&0xff; + + const int nMaskedRed=(nSourceRed>>3); + const int nMaskedGreen=(nSourceGreen>>2); + const int nMaskedBlue=(nSourceBlue>>3); + + PETE_PIXELDATA16 OutputColour= + (nMaskedRed<<11)| + (nMaskedGreen<<5)| + (nMaskedBlue<<0); + + *((PETE_PIXELDATA16*)pCurrentOutput)=OutputColour; + + pCurrentSource+=SIZEOF_PETE_PIXELDATA32; + pCurrentOutput+=SIZEOF_PETE_PIXELDATA16; + } +} +typedef void* SPete_MemHandle; + +inline SPete_MemHandle Pete_NewHandle(int nBytesToAlloc) { + return malloc(nBytesToAlloc); +} + +inline void Pete_FreeHandle(SPete_MemHandle InHandle) { + free(InHandle); +} + +inline void* Pete_LockHandle(SPete_MemHandle InHandle) { + return InHandle; +} + +inline void Pete_UnLockHandle(SPete_MemHandle InHandle) { + // do nothing +} + +const int cnBiggestSignedInt=0x7fffffff; + +inline int GetLuminance(const U32 inColour) { + const int nRed=(inColour&(0xff<<SHIFT_RED))>>16; + const int nGreen=(inColour&(0xff<<SHIFT_GREEN))>>8; + const int nBlue=(inColour&(0xff<<SHIFT_BLUE))>>0; + + const int nLuminance = + ((77 * nRed)+ + (150* nGreen)+ // used to be 50 which is plain wron + (29 * nBlue)); + + return nLuminance; +} + +#endif /* _INCLUDE__GEM_UTILS_PIXPETE_H_ */ +// end of PeteHelpers.h stuff diff --git a/packages/noncvs/windows/extra/Gem/dev/Utils/SIMD.h b/packages/noncvs/windows/extra/Gem/dev/Utils/SIMD.h new file mode 100644 index 00000000..b6ed0024 --- /dev/null +++ b/packages/noncvs/windows/extra/Gem/dev/Utils/SIMD.h @@ -0,0 +1,117 @@ + +/*----------------------------------------------------------------- +LOG + GEM - Graphics Environment for Multimedia + + include file for SIMD + + Copyright (c) 1997-1999 Mark Danks. mark@danks.org + Copyright (c) Günther Geiger. geiger@epy.co.at + Copyright (c) 2001-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at + For information on usage and redistribution, and for a DISCLAIMER OF ALL + WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution. + +-----------------------------------------------------------------*/ + +/* + * compiler-issues: + * + * gcc: when gcc is invoked with "-mmmx" (or "-msse2" or "-maltivec") + * the defines __MMX__ (or corresponding) will be defined automatically + * + * vc6: you will have to install the microsoft processor-pack to use MMX/SSE2 + * you have to have the sp5 for vc6 installed (note: do not install sp6!!) + * vc6/vc7: (i think) you need to define __MMX__ (and friends) by hand + */ + +#ifndef _INCLUDE__GEM_UTILS_SIMD_H_ +#define _INCLUDE__GEM_UTILS_SIMD_H_ + +#define GEM_VECTORALIGNMENT 128 + +const int GEM_SIMD_NONE=0; +const int GEM_SIMD_MMX=1; +const int GEM_SIMD_SSE2=2; +const int GEM_SIMD_ALTIVEC=3; + + +#if defined __APPLE__ && defined __VEC__ +# ifndef __APPLE_ALTIVEC__ +# undef __VEC__ +# endif +#endif + +/* include for SIMD on PC's */ +#ifdef __SSE2__ +#include <emmintrin.h> +// for icc this should be <dvec.h> +typedef union{ + unsigned char c[16]; + __m128i v; +} vector_128; +#elif defined __VEC__ +/* for AltiVec (PowerPC) */ +typedef union{ + unsigned char c[16]; + vector unsigned char v; +} vector_128; +#endif + +#if defined __MMX__ +# include <mmintrin.h> +// for icc this should be <ivec.h> +typedef union{ + __m64 v; unsigned char c[8]; +} vector64i; + +#endif + + +#ifdef __SSE__ +#include <xmmintrin.h> + +typedef union{ + __m128 m; float f[4]; +} vector128f; +#endif + +#include "Gem/ExportDef.h" + + +/* this is a help-class to query the capabilities of the cpu + * whenever you want to use SIMD-optimized code, you should + * make sure you chose the code-block based on the "cpuid" value + * of this class and NOT simply on preprocessor defines. + * + * this class needs only be instantiated once (and it is done in GemMan) + * this sets the cpuid + */ +class GEM_EXTERN GemSIMD +{ + public: + GemSIMD(void); + virtual ~GemSIMD(void); + + /* this gets the "cpuid" (something like GEM_SIMD_NONE) */ + static int getCPU(void); + + /* change the cpuid returned by getCPU() + * you can only set the cpuid to something that is actually supported + * by your processor + */ + static int requestCPU(int cpuid); + + /* performs a runtime-check (if possible) to determine the capabilities + * of the CPU + * sets realcpuid appropriately and returns this value + */ + static int simd_runtime_check(void); + + private: + /* this is the maximum capability of the CPU */ + static int realcpuid; + /* this is the current choosen capability (normally this equals realcpuid) */ + static int cpuid; +}; + +#endif /* _INCLUDE__GEM_UTILS_SIMD_H_ */ diff --git a/packages/noncvs/windows/extra/Gem/dev/Utils/Vector.h b/packages/noncvs/windows/extra/Gem/dev/Utils/Vector.h new file mode 100644 index 00000000..b0b657c5 --- /dev/null +++ b/packages/noncvs/windows/extra/Gem/dev/Utils/Vector.h @@ -0,0 +1,77 @@ +/*----------------------------------------------------------------- +LOG + GEM - Graphics Environment for Multimedia + + vector-classes + + zmoelnig@iem.at, tigital@mac.com + + For information on usage and redistribution, and for a DISCLAIMER OF ALL + WARRANTIES, see the file, "GEM.LICENSE.TERMS" in this distribution. + +-----------------------------------------------------------------*/ + +#ifndef _INCLUDE__GEM_UTILS_VECTOR_H_ +#define _INCLUDE__GEM_UTILS_VECTOR_H_ + +#include "Gem/ExportDef.h" + + + +// This is our 2D point class. This will be used to store the UV coordinates. +class GEM_EXTERN CVector2 { +public: + float x, y; +}; + + +// This is our basic 3D point/vector class +class GEM_EXTERN CVector3 { +public: + // the elements of a vector: + float x, y, z; + + // A default constructor + CVector3(void); + + // This is our constructor that allows us to initialize our data upon creating an instance + CVector3(float X, float Y, float Z); + + // Here we overload the + operator so we can add vectors together + CVector3 operator+(CVector3 vVector) const; + + // Here we overload the - operator so we can subtract vectors + CVector3 operator-(CVector3 vVector) const; + + // Here we overload the - operator so we can negate the vector + CVector3 operator-(void) const; + + // Here we overload the * operator so we can multiply by scalars + CVector3 operator*(float num) const; + + // Here we overload the * operator so we can dot-multiply + float operator*(CVector3 vVector) const; + + // cross-multiplication + CVector3 cross(CVector3 vVector) const; + + // Here we overload the / operator so we can divide by a scalar + CVector3 operator/(float num) const; + + + // here we calculate the absolute-value of the vector + float abs(void) const; + + // here we calculate the square of the absolute-value of the vector + float abs2(void) const; + + // here we normalize the vector + CVector3 normalize(void) const; + + // here we compare 2 vectors on approx. equality + bool equals(CVector3 vVector, float epsilon) const; + + +}; + +#endif /* _INCLUDE__GEM_UTILS_VECTOR_H_ */ diff --git a/packages/noncvs/windows/extra/Gem/dev/Utils/any.h b/packages/noncvs/windows/extra/Gem/dev/Utils/any.h new file mode 100644 index 00000000..1294c8c4 --- /dev/null +++ b/packages/noncvs/windows/extra/Gem/dev/Utils/any.h @@ -0,0 +1,308 @@ +/* + * (C) Copyright Christopher Diggins 2005 + * (C) Copyright Pablo Aguilar 2005 + * (C) Copyright Kevlin Henney 2001 + * + * Copyright (C) 2010-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at + * downloaded this code from http://www.codeproject.com/KB/cpp/dynamic_typing.aspx + * changed namespace/defines "cdiggins" to something "gem" + * + * Distributed under the Boost Software License, Version 1.0. (See + * accompanying file LICENSE_1_0.txt or copy at + * http://www.boost.org/LICENSE_1_0.txt) + */ + +#ifndef GEM_ANY_HPP +#define GEM_ANY_HPP + +#include "Gem/ExportDef.h" + +#ifdef _MSC_VER +# pragma warning( push ) +# pragma warning( disable: 4275 ) +#endif + +#include <stdexcept> +#include <typeinfo> +#include <algorithm> + + +namespace gem +{ + struct GEM_EXTERN bad_any_cast : std::bad_cast { + bad_any_cast(const std::type_info& src, const std::type_info& dest) + : from(src.name()), to(dest.name()) + { } + virtual ~bad_any_cast(void) throw() + { } + virtual const std::string what(void) { + std::string result = std::string("bad cast("); + result+= from; + result+= std::string("->"); + result+= to; + result+= std::string(")"); + return result; + } + const std::string from; + const std::string to; + }; + + namespace any_detail { + // function pointer table + + struct fxn_ptr_table { + const std::type_info& (*get_type)(void); + void (*static_delete)(void**); + void (*clone)(void* const*, void**); + void (*move)(void* const*,void**); + }; + + // static functions for small value-types + + template<bool is_small> + struct fxns + { + template<typename T> + struct type { + static const std::type_info& get_type(void) { + return typeid(T); + } + static void static_delete(void** x) { + reinterpret_cast<T*>(x)->~T(); + } + static void clone(void* const* src, void** dest) { + new(dest) T(*reinterpret_cast<T const*>(src)); + } + static void move(void* const* src, void** dest) { + reinterpret_cast<T*>(dest)->~T(); + *reinterpret_cast<T*>(dest) = *reinterpret_cast<T const*>(src); + } + }; + }; + + // static functions for big value-types (bigger than a void*) + + template<> + struct fxns<false> + { + template<typename T> + struct type { + static const std::type_info& get_type(void) { + return typeid(T); + } + static void static_delete(void** x) { + delete(*reinterpret_cast<T**>(x)); + } + static void clone(void* const* src, void** dest) { + *dest = new T(**reinterpret_cast<T* const*>(src)); + } + static void move(void* const* src, void** dest) { + (*reinterpret_cast<T**>(dest))->~T(); + **reinterpret_cast<T**>(dest) = **reinterpret_cast<T* const*>(src); + } + }; + }; + + template<typename T> + struct get_table + { + static const bool is_small = sizeof(T) <= sizeof(void*); + + static fxn_ptr_table* get(void) + { + static fxn_ptr_table static_table = { + fxns<is_small>::template type<T>::get_type + , fxns<is_small>::template type<T>::static_delete + , fxns<is_small>::template type<T>::clone + , fxns<is_small>::template type<T>::move + }; + return &static_table; + } + }; + + struct empty { + }; + } // namespace any_detail + + + struct GEM_EXTERN any + { + // structors + + template <typename T> + any(const T& x) : table(NULL), object(NULL) { + table = any_detail::get_table<T>::get(); + if (sizeof(T) <= sizeof(void*)) { + new(&object) T(x); + } + else { + object = new T(x); + } + } + + any(void) : table(NULL), object(NULL) { + table = any_detail::get_table<any_detail::empty>::get(); + object = NULL; + } + + any(const any& x) : table(NULL), object(NULL) { + table = any_detail::get_table<any_detail::empty>::get(); + assign(x); + } + + virtual ~any(void) { + table->static_delete(&object); + } + + // assignment + + any& assign(const any& x) { + // are we copying between the same type? + + if (table == x.table) { + // if so, we can avoid reallocation + + table->move(&x.object, &object); + } + else { + reset(); + x.table->clone(&x.object, &object); + table = x.table; + } + return *this; + } + + template <typename T> + any& assign(const T& x) + { + // are we copying between the same type? + + any_detail::fxn_ptr_table* x_table = any_detail::get_table<T>::get(); + if (table == x_table) { + // if so, we can avoid deallocating and resuse memory + + if (sizeof(T) <= sizeof(void*)) { + // create copy on-top of object pointer itself + + new(&object) T(x); + } + else { + // create copy on-top of old version + + new(object) T(x); + } + } + else { + reset(); + if (sizeof(T) <= sizeof(void*)) { + // create copy on-top of object pointer itself + + new(&object) T(x); + // update table pointer + + table = x_table; + } + else { + object = new T(x); + table = x_table; + } + } + return *this; + } + + // assignment operator + + template<typename T> + any& operator=(T const& x) { + return assign(x); + } + any& operator=(const any& x) { + return assign(x); + } + + // utility functions + + any& swap(any& x) { + std::swap(table, x.table); + std::swap(object, x.object); + return *this; + } + + const std::type_info& get_type(void) const { + return table->get_type(); + } + + template<typename T> + const T& cast(void) const { + if (get_type() != typeid(T)) { + throw bad_any_cast(get_type(), typeid(T)); + } + if (sizeof(T) <= sizeof(void*)) { + return *reinterpret_cast<T const*>(&object); + } + else { + return *reinterpret_cast<T const*>(object); + } + } + + // implicit casting is disabled by default + + #ifdef ANY_IMPLICIT_CASTING + // automatic casting operator + + template<typename T> + operator T(void) const { + return cast<T>(); + } + #endif // implicit casting + + + bool empty(void) const { + return table == any_detail::get_table<any_detail::empty>::get(); + } + + void reset(void) + { + if (empty()) return; + table->static_delete(&object); + table = any_detail::get_table<any_detail::empty>::get(); + object = NULL; + } + + // fields + + any_detail::fxn_ptr_table* table; + void* object; + }; + + // boost::any-like casting + + template<typename T> + T* any_cast(any* this_) { + if (this_->get_type() != typeid(T)) { + throw bad_any_cast(this_->get_type(), typeid(T)); + } + if (sizeof(T) <= sizeof(void*)) { + return reinterpret_cast<T*>(&this_->object); + } + else { + return reinterpret_cast<T*>(this_->object); + } + } + + template<typename T> + T const* any_cast(any const* this_) { + return any_cast<T>(const_cast<any*>(this_)); + } + + template<typename T> + T const& any_cast(any const& this_){ + return *any_cast<T>(const_cast<any*>(&this_)); + } +} + +#ifdef _MSC_VER +# pragma warning( pop ) +#endif + +#endif // GEM_ANY_HPP |