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authorHans-Christoph Steiner <eighthave@users.sourceforge.net>2006-02-03 21:37:03 +0000
committerHans-Christoph Steiner <eighthave@users.sourceforge.net>2006-02-03 21:37:03 +0000
commitffab7a2e5198de29c7cdaef0540af51c9cfafeea (patch)
tree60e7af73c68e7b0e5b55f898d1d0a12c36d8c27f
parent0026d4caf3df60ba961576283f6bc5932bddd208 (diff)
sketches for newbie tutorials. these will need to be renamed to be put in a better order
svn path=/trunk/; revision=4542
-rw-r--r--doc/tutorials/intro/0.all_just_data.pd2
-rw-r--r--doc/tutorials/intro/0.bang.pd22
-rw-r--r--doc/tutorials/intro/0.connections.pd17
-rw-r--r--doc/tutorials/intro/0.controlling_dsp_processing.pd28
-rw-r--r--doc/tutorials/intro/0.execution_order.pd16
-rw-r--r--doc/tutorials/intro/0.exercise-template.pd95
-rw-r--r--doc/tutorials/intro/0.hello_world.pd13
-rw-r--r--doc/tutorials/intro/0.hot_and_cold_inlets.pd43
-rw-r--r--doc/tutorials/intro/0.init_to_0.pd33
-rw-r--r--doc/tutorials/intro/0.inlets_and_outlets.pd20
-rw-r--r--doc/tutorials/intro/0.pure_data_files.pd76
-rw-r--r--doc/tutorials/intro/0.right_to_left_order.pd24
-rw-r--r--doc/tutorials/intro/0.shell_sketch.pd16
-rw-r--r--doc/tutorials/intro/0.storage_objects.pd41
-rw-r--r--doc/tutorials/intro/TODO6
15 files changed, 452 insertions, 0 deletions
diff --git a/doc/tutorials/intro/0.all_just_data.pd b/doc/tutorials/intro/0.all_just_data.pd
new file mode 100644
index 00000000..1c9367a4
--- /dev/null
+++ b/doc/tutorials/intro/0.all_just_data.pd
@@ -0,0 +1,2 @@
+#N canvas 0 22 454 304 10;
+#X text 152 35 Its all just data.;
diff --git a/doc/tutorials/intro/0.bang.pd b/doc/tutorials/intro/0.bang.pd
new file mode 100644
index 00000000..06efcf8d
--- /dev/null
+++ b/doc/tutorials/intro/0.bang.pd
@@ -0,0 +1,22 @@
+#N canvas 435 180 493 371 10;
+#X text 164 19 bang;
+#X text 27 47 In Pd \, "bang" means "do something". What that "something"
+is depends on the object receiving the bang.;
+#X obj 34 121 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 36 283 bng 25 250 50 0 empty empty do_it! -2 -8 1 10 -24198
+-1 -1;
+#X obj 38 318 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
+;
+#X obj 34 150 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
+;
+#X msg 35 196 bang;
+#X obj 35 221 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
+;
+#X text 56 119 <--bang button;
+#X text 79 197 <--you can also send "bang" using a message box;
+#X text 77 282 <-- bang buttons have configurable properties \, like
+color \, labels \, fonts \, size \, etc.;
+#X connect 2 0 5 0;
+#X connect 3 0 4 0;
+#X connect 6 0 7 0;
diff --git a/doc/tutorials/intro/0.connections.pd b/doc/tutorials/intro/0.connections.pd
new file mode 100644
index 00000000..8c29ddf8
--- /dev/null
+++ b/doc/tutorials/intro/0.connections.pd
@@ -0,0 +1,17 @@
+#N canvas 505 182 454 304 10;
+#X text 41 27 Pd patches are always running and changes take effect
+immediately.;
+#X obj 364 241 dac~;
+#X obj 373 186 osc~ 500;
+#X floatatom 67 181 5 0 0 0 - - -;
+#X floatatom 67 245 5 0 0 0 - - -;
+#X obj 107 64 tgl 30 0 empty empty start 2 15 1 12 -24198 -1 -1 1 1
+;
+#X msg 141 106 \; pd dsp \$1;
+#X obj 66 106 metro 100;
+#X obj 66 127 random 100;
+#X text 97 214 <-- connect these \, then disconnect -->;
+#X connect 5 0 6 0;
+#X connect 5 0 7 0;
+#X connect 7 0 8 0;
+#X connect 8 0 3 0;
diff --git a/doc/tutorials/intro/0.controlling_dsp_processing.pd b/doc/tutorials/intro/0.controlling_dsp_processing.pd
new file mode 100644
index 00000000..f2186726
--- /dev/null
+++ b/doc/tutorials/intro/0.controlling_dsp_processing.pd
@@ -0,0 +1,28 @@
+#N canvas 361 163 471 494 10;
+#X text 117 189 (screenshot of main Pd window);
+#X msg 26 288 \; pd dsp 1;
+#X msg 93 288 \; pd dsp 0;
+#X text 19 252 As with most programming languages \, in Pd "1" means
+on \, and "0" means off.;
+#X obj 210 283 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
+1;
+#X msg 209 308 \; pd dsp \$1;
+#X text 28 137 To see whether the DSP is on or off \, look at the checkbox
+on the main Pd window. You can also turn the DSP on and off using that
+checkbox.;
+#X obj 344 343 osc~ 250;
+#X obj 330 375 dac~;
+#X text 24 20 You can turn the processing of audio data on and off.
+In order for your patch to run \, you need to make sure that "compute
+audio" is turned on. This is also known as the "DSP". There are a couple
+ways of turning the "DSP" on and off.;
+#X text 23 100 - TODO: is Gem or PDP computation also controlled by
+the DSP?;
+#X text 23 407 There are also keyboard shortcuts:;
+#X text 34 459 (On MacOS X \, you can also use Cmd-. and Cmd-/);
+#X text 41 425 off: Ctrl-.;
+#X text 48 440 on: Ctrl-/;
+#X text 73 84 - TODO: messages are always processed;
+#X connect 4 0 5 0;
+#X connect 7 0 8 0;
+#X connect 7 0 8 1;
diff --git a/doc/tutorials/intro/0.execution_order.pd b/doc/tutorials/intro/0.execution_order.pd
new file mode 100644
index 00000000..de421b11
--- /dev/null
+++ b/doc/tutorials/intro/0.execution_order.pd
@@ -0,0 +1,16 @@
+#N canvas 0 22 458 308 10;
+#X text 150 11 execution order;
+#X obj 77 78 trigger b f a;
+#X text 58 140 audio is simultaneous;
+#X obj 69 186 osc~ 500;
+#X obj 91 229 *~;
+#X obj 78 255 dac~;
+#X obj 108 208 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
+1;
+#X text 63 33 execution order is "undefined".;
+#X text 41 54 If you need to specify execution order \, using [trigger]:
+;
+#X connect 3 0 4 0;
+#X connect 4 0 5 1;
+#X connect 4 0 5 0;
+#X connect 6 0 4 1;
diff --git a/doc/tutorials/intro/0.exercise-template.pd b/doc/tutorials/intro/0.exercise-template.pd
new file mode 100644
index 00000000..6250c858
--- /dev/null
+++ b/doc/tutorials/intro/0.exercise-template.pd
@@ -0,0 +1,95 @@
+#N canvas 552 273 483 299 10;
+#N canvas 414 102 546 555 guts 0;
+#X msg 280 45 \; pd filename exercise-patch.pd /tmp \; #N canvas \;
+#X pop 1 \;;
+#X obj 300 328 s pd-exercise-patch.pd;
+#X msg 329 216 obj 50 103 osc~;
+#X msg 330 240 obj 50 153 dac~;
+#X obj 103 17 inlet;
+#X msg 320 155 clear;
+#X obj 276 7 loadbang;
+#X obj 259 108 delay 1000;
+#X obj 259 129 t b b b b;
+#X msg 52 155 connect 0 0 1 0;
+#X msg 37 216 connect 1 0 2 0;
+#X msg 31 266 connect 1 0 2 1;
+#X msg 292 27 \; pd dsp 1;
+#X obj 112 108 t b b;
+#X msg 87 52 bang;
+#X obj 34 134 delay 2000;
+#X obj 21 187 delay 2000;
+#X obj 10 245 delay 2000;
+#N canvas 261 307 459 387 connection-effect 0;
+#X obj 186 312 dac~;
+#X obj 72 233 osc~ 1000;
+#X obj 138 266 *~;
+#X obj 253 259 *~;
+#X obj 204 236 osc~ 800;
+#X obj 153 236 line~;
+#X obj 183 7 inlet;
+#X msg 184 31 bang;
+#X obj 187 61 t b b;
+#X obj 168 95 delay 10;
+#X msg 201 125 0 10;
+#X obj 276 218 line~;
+#X obj 276 191 pipe 30;
+#X msg 241 125 1 10;
+#X connect 1 0 2 0;
+#X connect 2 0 0 0;
+#X connect 3 0 0 1;
+#X connect 4 0 3 0;
+#X connect 5 0 2 1;
+#X connect 6 0 7 0;
+#X connect 7 0 8 0;
+#X connect 8 0 9 0;
+#X connect 8 1 13 0;
+#X connect 9 0 10 0;
+#X connect 10 0 5 0;
+#X connect 10 0 12 0;
+#X connect 11 0 3 1;
+#X connect 12 0 11 0;
+#X connect 13 0 5 0;
+#X connect 13 0 12 0;
+#X restore 22 365 pd connection-effect;
+#X msg 256 453 floatatom 50 50 5 0 0 0;
+#X msg 327 184 obj 50 50 hsl;
+#X obj 197 18 inlet;
+#X msg 205 50 bang;
+#X connect 2 0 1 0;
+#X connect 3 0 1 0;
+#X connect 4 0 14 0;
+#X connect 5 0 1 0;
+#X connect 6 0 0 0;
+#X connect 6 0 7 0;
+#X connect 6 0 12 0;
+#X connect 7 0 8 0;
+#X connect 8 0 3 0;
+#X connect 8 1 2 0;
+#X connect 8 2 20 0;
+#X connect 8 3 5 0;
+#X connect 9 0 1 0;
+#X connect 10 0 1 0;
+#X connect 11 0 1 0;
+#X connect 13 0 15 0;
+#X connect 13 1 8 0;
+#X connect 14 0 13 0;
+#X connect 15 0 16 0;
+#X connect 15 0 9 0;
+#X connect 15 0 18 0;
+#X connect 16 0 17 0;
+#X connect 16 0 10 0;
+#X connect 16 0 18 0;
+#X connect 17 0 11 0;
+#X connect 17 0 18 0;
+#X connect 20 0 1 0;
+#X connect 21 0 22 0;
+#X connect 22 0 8 0;
+#X restore 290 216 pd guts;
+#X msg 290 185 solve;
+#X text 53 28 In the exercise patch \, connect the existing objects
+so that you can control the frequency of the oscillator and hear the
+resulting sound.;
+#X text 84 88 If you want help \, click the solve message below.;
+#X msg 346 184 try again;
+#X connect 1 0 0 0;
+#X connect 4 0 0 1;
diff --git a/doc/tutorials/intro/0.hello_world.pd b/doc/tutorials/intro/0.hello_world.pd
new file mode 100644
index 00000000..1f696c8f
--- /dev/null
+++ b/doc/tutorials/intro/0.hello_world.pd
@@ -0,0 +1,13 @@
+#N canvas 228 159 497 433 10;
+#X msg 144 98 Hello world!;
+#X obj 143 144 print;
+#X text 235 99 <-- message box;
+#X text 149 121 <-- connection \, aka "cord";
+#X text 18 28 In Pd \, programming is done with boxes which are connected
+together. The boxes have "inlets" and "outlets" \, where they are connected.
+;
+#X text 80 137 inlet-->;
+#X text 85 90 inlet-->;
+#X text 77 106 outlet-->;
+#X text 185 144 <-- object box;
+#X connect 0 0 1 0;
diff --git a/doc/tutorials/intro/0.hot_and_cold_inlets.pd b/doc/tutorials/intro/0.hot_and_cold_inlets.pd
new file mode 100644
index 00000000..bb8a674c
--- /dev/null
+++ b/doc/tutorials/intro/0.hot_and_cold_inlets.pd
@@ -0,0 +1,43 @@
+#N canvas 631 161 491 539 10;
+#X text 123 18 "hot" and "cold" inlets;
+#X obj 28 222 +;
+#X floatatom 28 251 5 0 0 0 - - -;
+#X msg 28 158 1;
+#X msg 45 194 5;
+#X text 23 50 For most objects in Pd \, the leftmost inlet is the "hot"
+inlet. This means that it will output something whenever it receives
+data on the "hot" inlet.;
+#X text 24 99 All other inlets are generally "cold" inlets \, which
+merely store the data they receive until input on the "hot" inlet causes
+the object to do its thing.;
+#X text 74 195 2) click this and there will be no new output;
+#X text 74 157 1) click this first \, and [+ ] immediately ouptputs
+a 1;
+#X obj 190 396 +;
+#X floatatom 190 425 5 0 0 0 - - -;
+#X msg 113 331 1;
+#X text 28 304 Try a number of different combinations to see for yourself:
+;
+#X text 223 390 <-- "cold" inlet;
+#X text 72 390 "hot" inlet -->;
+#X msg 143 331 2;
+#X msg 173 331 3;
+#X msg 253 331 4;
+#X msg 283 331 5;
+#X msg 313 331 6;
+#X text 74 227 3) now click the [1( message box \, and you get a new
+output;
+#X text 31 458 Notice that the number is stored in the "cold" inlet
+until you change it. For example \, if you click [4( \, then click
+[1( \, [2( \, and [3( \, you will see that 1 \, 2 \, and 3 are all
+added to 4;
+#X connect 1 0 2 0;
+#X connect 3 0 1 0;
+#X connect 4 0 1 1;
+#X connect 9 0 10 0;
+#X connect 11 0 9 0;
+#X connect 15 0 9 0;
+#X connect 16 0 9 0;
+#X connect 17 0 9 1;
+#X connect 18 0 9 1;
+#X connect 19 0 9 1;
diff --git a/doc/tutorials/intro/0.init_to_0.pd b/doc/tutorials/intro/0.init_to_0.pd
new file mode 100644
index 00000000..5ad96a65
--- /dev/null
+++ b/doc/tutorials/intro/0.init_to_0.pd
@@ -0,0 +1,33 @@
+#N canvas 707 44 458 308 10;
+#X text 41 16 float values are automatically initialized to 0 in Pd.
+;
+#X obj 4 114 +;
+#X obj 5 81 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1 -1
+;
+#X obj 118 114 *;
+#X obj 227 113 float;
+#X obj 347 113 trigger f;
+#X obj 178 151 bng 15 250 50 0 empty empty reset 0 -6 0 8 -262144 -1
+-1;
+#X obj 4 188 pddp_print;
+#X obj 117 187 pddp_print;
+#X obj 227 187 pddp_print;
+#X obj 347 187 pddp_print;
+#X obj 117 81 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1
+-1;
+#X obj 226 81 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1
+-1;
+#X obj 346 81 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1
+-1;
+#X connect 1 0 7 0;
+#X connect 2 0 1 0;
+#X connect 3 0 8 0;
+#X connect 4 0 9 0;
+#X connect 5 0 10 0;
+#X connect 6 0 7 0;
+#X connect 6 0 8 0;
+#X connect 6 0 9 0;
+#X connect 6 0 10 0;
+#X connect 11 0 3 0;
+#X connect 12 0 4 0;
+#X connect 13 0 5 0;
diff --git a/doc/tutorials/intro/0.inlets_and_outlets.pd b/doc/tutorials/intro/0.inlets_and_outlets.pd
new file mode 100644
index 00000000..35b9d13e
--- /dev/null
+++ b/doc/tutorials/intro/0.inlets_and_outlets.pd
@@ -0,0 +1,20 @@
+#N canvas 128 360 462 312 10;
+#X obj 213 114 inlet;
+#X obj 213 146 outlet;
+#X text 110 26 inlets and outlets;
+#X text 37 70 You connect Pd objects using their inlets and outlets.
+;
+#N canvas 0 22 454 304 object 0;
+#X obj 175 99 inlet;
+#X obj 174 206 outlet;
+#X connect 0 0 1 0;
+#X restore 41 117 pd object;
+#X text 39 219 Connections are always made from the inlet to the outlet
+since that always the direction that the data flows.;
+#N canvas 0 22 454 304 another 0;
+#X obj 175 99 inlet;
+#X obj 174 206 outlet;
+#X connect 0 0 1 0;
+#X restore 40 147 pd another object;
+#X text 38 258 Try making connections yourself.;
+#X connect 4 0 6 0;
diff --git a/doc/tutorials/intro/0.pure_data_files.pd b/doc/tutorials/intro/0.pure_data_files.pd
new file mode 100644
index 00000000..2f7427e7
--- /dev/null
+++ b/doc/tutorials/intro/0.pure_data_files.pd
@@ -0,0 +1,76 @@
+#N canvas 19 110 649 545 10;
+#X obj 191 209 textfile;
+#X obj 111 239 print all;
+#X msg 137 164 bang;
+#X msg 191 163 rewind;
+#X obj 131 307 route canvas;
+#X obj 112 434 print width;
+#X obj 51 385 print Xpos;
+#X obj 81 410 print Ypos;
+#X obj 143 459 print heigth;
+#X obj 174 384 print fontsize;
+#X obj 51 354 unpack f f f f f;
+#X text 35 17 As much as possible \, every message in Pd uses the same
+format \, hence the name "pure data".;
+#X text 53 78 Here is a patch that reads the file of this patch:;
+#X msg 272 167 read 0.pure_data_files.pd;
+#N canvas 0 22 557 556 clone 1;
+#X obj 191 209 textfile;
+#X obj 111 239 print all;
+#X msg 137 164 bang;
+#X msg 191 163 rewind;
+#X obj 131 307 route canvas;
+#X obj 112 434 print width;
+#X obj 51 385 print Xpos;
+#X obj 81 410 print Ypos;
+#X obj 143 459 print heigth;
+#X obj 174 384 print fontsize;
+#X obj 51 354 unpack f f f f f;
+#X text 35 17 As much as possible \, every message in Pd uses the same
+format \, hence the name "pure data".;
+#X text 53 78 Here is a patch that reads the file of this patch:;
+#X msg 272 167 read 0.pure_data_files.pd;
+#X obj 356 405 s pd-clone;
+#X obj 191 234 route #N #X;
+#X obj 138 135 metro 1000;
+#X obj 271 115 loadbang;
+#X obj 138 109 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
+1;
+#X obj 363 295 loadbang;
+#X msg 359 319 vis 1 \, clear;
+#X connect 0 0 1 0;
+#X connect 0 0 16 0;
+#X connect 2 0 0 0;
+#X connect 3 0 0 0;
+#X connect 4 0 10 0;
+#X connect 10 0 6 0;
+#X connect 10 1 7 0;
+#X connect 10 2 5 0;
+#X restore 430 484 pd clone;
+#X obj 356 405 s pd-clone;
+#X obj 191 234 route #N #X;
+#X obj 138 135 metro 1000;
+#X obj 271 115 loadbang;
+#X obj 138 109 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1
+1;
+#X obj 363 295 loadbang;
+#X msg 359 319 vis 1 \, clear;
+#X connect 0 0 1 0;
+#X connect 0 0 16 0;
+#X connect 2 0 0 0;
+#X connect 3 0 0 0;
+#X connect 4 0 10 0;
+#X connect 10 0 6 0;
+#X connect 10 1 7 0;
+#X connect 10 2 5 0;
+#X connect 10 3 8 0;
+#X connect 10 4 9 0;
+#X connect 13 0 0 0;
+#X connect 16 0 4 0;
+#X connect 16 1 15 0;
+#X connect 17 0 2 0;
+#X connect 18 0 13 0;
+#X connect 18 0 3 0;
+#X connect 19 0 17 0;
+#X connect 20 0 21 0;
+#X connect 21 0 15 0;
diff --git a/doc/tutorials/intro/0.right_to_left_order.pd b/doc/tutorials/intro/0.right_to_left_order.pd
new file mode 100644
index 00000000..b484cd7f
--- /dev/null
+++ b/doc/tutorials/intro/0.right_to_left_order.pd
@@ -0,0 +1,24 @@
+#N canvas 427 300 455 442 10;
+#X text 19 12 In Pd \, you read a patch from right to left \, from
+top to bottom.;
+#X text 18 47 The [trigger] object is used to enforce execution order.
+If you need things to run in a certain order \, then you use a [trigger].
+;
+#X obj 74 117 bng 25 250 50 0 empty empty empty -2 -8 1 10 -24198 -1
+-1;
+#X obj 74 151 trigger bang bang bang;
+#X obj 85 257 +;
+#X obj 136 233 +;
+#X msg 197 198 1;
+#X msg 127 197 2;
+#X msg 78 196 3;
+#X floatatom 86 280 5 0 0 0 - - -;
+#X connect 2 0 3 0;
+#X connect 3 0 8 0;
+#X connect 3 1 7 0;
+#X connect 3 2 6 0;
+#X connect 4 0 9 0;
+#X connect 5 0 4 1;
+#X connect 6 0 5 1;
+#X connect 7 0 5 0;
+#X connect 8 0 4 0;
diff --git a/doc/tutorials/intro/0.shell_sketch.pd b/doc/tutorials/intro/0.shell_sketch.pd
new file mode 100644
index 00000000..31cffaa6
--- /dev/null
+++ b/doc/tutorials/intro/0.shell_sketch.pd
@@ -0,0 +1,16 @@
+#N canvas 369 214 524 457 10;
+#X obj 92 138 soundfiler;
+#X obj 228 139 getdir;
+#X obj 168 319 shell;
+#X obj 169 373 print;
+#X obj 233 98 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 191 253 t a a;
+#X obj 225 275 print;
+#X msg 169 220 ls -1 "$1";
+#X connect 1 0 7 0;
+#X connect 2 0 3 0;
+#X connect 4 0 1 0;
+#X connect 5 0 2 0;
+#X connect 5 1 6 0;
+#X connect 7 0 5 0;
diff --git a/doc/tutorials/intro/0.storage_objects.pd b/doc/tutorials/intro/0.storage_objects.pd
new file mode 100644
index 00000000..3d66e814
--- /dev/null
+++ b/doc/tutorials/intro/0.storage_objects.pd
@@ -0,0 +1,41 @@
+#N canvas 277 67 501 498 10;
+#X text 157 15 storage objects;
+#X obj 159 66 symbol;
+#X obj 117 66 bang;
+#X obj 280 66 f;
+#X obj 215 66 float;
+#X text 255 66 aka;
+#X text 88 35 A storage object stores a value.;
+#X text 26 361 If a storage object receives a value on the left inlet
+\, then it outputs that value immediately in addition to storing it.
+;
+#X text 25 231 If a storage object receives a value on the right inlet
+\, then it stores that value.;
+#X text 18 100 If you bang the left inlet of a storage object \, it
+outputs its stored value.;
+#X obj 177 142 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 177 192 pddp_print;
+#X obj 177 165 float;
+#X obj 166 274 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X obj 180 325 pddp_print;
+#X obj 180 298 float;
+#X msg 193 274 123;
+#X obj 180 455 pddp_print;
+#X obj 180 428 float;
+#X msg 210 403 123;
+#X msg 180 403 432;
+#X obj 159 404 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
+-1;
+#X msg 225 274 321;
+#X connect 10 0 12 0;
+#X connect 12 0 11 0;
+#X connect 13 0 15 0;
+#X connect 15 0 14 0;
+#X connect 16 0 15 1;
+#X connect 18 0 17 0;
+#X connect 19 0 18 1;
+#X connect 20 0 18 0;
+#X connect 21 0 18 0;
+#X connect 22 0 15 1;
diff --git a/doc/tutorials/intro/TODO b/doc/tutorials/intro/TODO
new file mode 100644
index 00000000..3dbf1ad0
--- /dev/null
+++ b/doc/tutorials/intro/TODO
@@ -0,0 +1,6 @@
+
+
+- make object which outputs previous and next files
+
+- make patch close itself, otherwise:
+ - upon [loadbang], wait, then close previous patch